The global demand for Virtual Reality in Healthcare Market is presumed to reach the valuation of nearly USD XX MN by 2028 from USD XX MN in 2021 with a CAGR of XX% during the period of 2022-2028.
Virtual reality is the creation or generation of an artificially simulated environment. This technology has made its way into numerous fields, and our healthcare sector is no exception. The demand for VR technology in healthcare is growing steadily. It allows the user to interact completely with a fully digital three dimensional model of the thing they are operating on. The technology has been increasingly adopted for training various healthcare professionals in difficult procedures, which would have been impossible in conventional methods. It eliminates the use of drugs or evasive surgical procedures on living subjects, thereby substantially reducing the risk in healthcare development.
The major driver of the market for the application of VR in the healthcare industry is the increased investment in the medical research sector and emphasis on more digitization of the healthcare industry. The COVID-19 outbreak has also caused an increase in the cases of various neurological disorders. The number of researches for a new and effective cure has also gone up exponentially, thereby driving the market for VR in healthcare. The major restraint being faced by the market is in the form of the high cost of implementation, lack of necessary technology in the developing countries, and a dearth of skilled workers who are comfortable with using such advanced technologies.
The report covers Porter’s Five Forces Model, Market Attractiveness Analysis and Value Chain analysis. These tools help to get a clear picture of the industry’s structure and evaluate the competition attractiveness at a global level.
Additionally, these tools also give inclusive assessment of each application/product segment in the global market of virtual reality in healthcare.
The entire virtual reality in healthcare market has been sub-categorized into technology and application. The report provides an analysis of these subsets with respect to the geographical segmentation. This research study will keep marketer informed and helps to identify the target demographics for a product or service.
- Full Immersive VR
- Semi-Immersive VR
- Non- Immersive VR
- Surgery Simulation
- Phobia Treatment
- Robotic Surgery
- Education And Training
- Visualization And Rehabilitation
- Treatment of Post-Traumatic Stress Disorder (PTSD)
- Treatment of Autism
- Diagnosis of Cognitive Disorders
This section covers regional segmentation which accentuates on current and future demand for virtual reality in healthcare market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand for individual application segment across all the prominent regions.
Global Virtual Reality in Healthcare Market Share by Region (Representative Graph)
The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the virtual reality in healthcare market include Virtalis Ltd., CAE Healthcare, GE Healthcare, Virtual Realities Ltd., Qualcomm Technologies, Inc., Samsung, Vuzix Corporation, Mimic Technologies Inc., WorldViz, LLC, Brainlab AG. This section includes a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.
This market research report has been produced by gathering information on the basis of primary and secondary research. Secondary research has been done by using various sources which include (but not limited to) Company Websites, Paid Data Sources, Technical Journals, Financial Reports, SEC Filings, and other different industry publications.
If specific information is required which is not currently within the scope of the report, it can be provided as a part of customization.