Global Sports and Fitness App Market Report By Type (Exercise & Weight Loss, Diet & Nutrition, Activity Tracking), By Platform (Android, iOS, Others), By Device (Smartphones, Tablets, Wearable Devices) And By Regions - Industry Trends, Size, Share, Growth, Estimation and Forecast, 2020-2027

ID:VMR11214827
April 2021
Report Formats:

The global demand for Sports and Fitness App Market is presumed to reach the market size of nearly USD XX MN by 2027 from USD XX MN in 2020 with a CAGR of XX% under the study period 2021 - 2027.

Sports and fitness apps are applications meant for health monitoring and exercise activity tracking. These apps can perform various functions, such as allowing users to set fitness goals, tracking caloric intake, gathering workout ideas, and sharing progress to facilitate healthy behavior change. Sports and fitness apps are available free or with subscriptions. Sports and fitness apps are now developed using the latest technologies like the Internet of Things, gyroscope, barometer, accelerometer, and wearables.

Market Dynamics

The global sports and fitness app market is experiencing massive growth in the last five years and will continue to perform the same in the coming years. Growing smartphone users, the rise of wearable fitness trackers, increasing healthy lifestyles and expanding chronic diseases drive market growth. Living a healthy lifestyle has become trendy. The increase in digital and mobile technology has revolutionized the way people monitor health and stays active. Fitness has become an integral part of the human lifestyle. Being physically active has some benefits, such as a healthy weight, strengthening the heart, reducing risk for coronary heart disease, and improving lung function, increasingly influencing the use of sports and fitness app. Recently, the popularity of sports and fitness apps has skyrocketed, mainly due to the COVID-19 pandemic. People worldwide have started to actively use sports and fitness apps to stay healthy and in shape.

The research report covers Porter’s Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry’s structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of sports and fitness app. The growth and trends of sports and fitness app industry provide a holistic approach to this study. 

Market Segmentation

This section of the sports and fitness app market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities. 

By Type

  • Exercise & Weight Loss
  • Diet & Nutrition
  • Activity Tracking


By Platform 

  • Android
  • iOS
  • Others


By Device 

  • Smartphones
  • Tablets
  • Wearable Devices


Regional Analysis

This section covers the regional outlook, which accentuates current and future demand for the Sports and Fitness App market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

Global Sports and Fitness App Market Share by Region (Representative Graph)

Global Sports and Fitness App Market Share


The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the sports and fitness app market include ASICS Digital (The ASICS Run keeper), Inc., Azumio Inc., Fitbit Inc., Freeletics, Garmin Ltd., Jefit Inc., Nike Inc., Polar Electro, Runtastic GmbH, Under Armour Inc., Wahoo Fitness, and others. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.
 
METHODOLOGY:

This market research report has been produced by gathering information based on primary and secondary research. Secondary research has been done using various sources, including (but not limited to) Company Websites, Paid Data Sources, Technical Journals, Financial Reports, SEC Filings, and other different industry publications. Additionally, our team conducts extensive primary research with key industry participants to gather first-hand data. The data is then analyzed and validated by industry experts.

In case you have any custom requirements, do write to us. Our research team can offer a customized report as per your need.

1 . PREFACE
       1.1. Report Description
           1.1.1. Objective
           1.1.2. Target Audience
           1.1.3. Unique Selling Proposition (USP) & offerings
       1.2. Research Scope
       1.3. Research Methodology
           1.3.1. Market Research Process
           1.3.2. Market Research Methodology
 
2 . EXECUTIVE SUMMARY
       2.1. Highlights of Market
       2.2. Global Market Snapshot
 
3 . SPORTS AND FITNESS APP – INDUSTRY ANALYSIS
       3.1. Introduction - Market Dynamics
       3.2. Market Drivers
       3.3. Market Restraints
       3.4. Opportunities
       3.5. Industry Trends
       3.6. Porter’s Five Force Analysis
       3.7. Market Attractiveness Analysis
           3.7.1 By Type
           3.7.2 By Platform
           3.7.3 By Device
           3.7.4 By Region
 
4 . VALUE CHAIN ANALYSIS
       4.1. Value Chain Analysis
       4.2. Raw Material Analysis
           4.2.1. List of Raw Materials
           4.2.2. Raw Material Manufactures List
           4.2.3. Price Trend of Key Raw Materials
       4.3. List of Potential Buyers
       4.4. Marketing Channel
           4.4.1. Direct Marketing
           4.4.2. Indirect Marketing
           4.4.3. Marketing Channel Development Trend
 
5 . IMPACT ANALYSIS OF COVID-19 OUTBREAK
       5.1. Impact Analysis of Covid-19 Outbreak
           5.1.1. Direct Impact on Production
           5.1.2. Supply Chain and Market Disruption
           5.1.3. Financial Impact on Firms and Financial Markets
       5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
       5.3. Market: Pre V/S Post COVID-19
       5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic
       5.5. COVID-19: Micro and Macro Factor Analysis
 
6 . GLOBAL SPORTS AND FITNESS APP MARKET ANALYSIS BY TYPE
       6.1 Overview by Type
       6.2 Historical and Forecast Data
       6.3 Analysis by Type
       6.4 Exercise & Weight Loss Market by Regions
       6.5 Diet & Nutrition Market by Regions
       6.6 Activity Tracking Market by Regions
 
7 . GLOBAL SPORTS AND FITNESS APP MARKET ANALYSIS BY PLATFORM
       7.1 Overview by Platform
       7.2 Historical and Forecast Data
       7.3 Analysis by Platform
       7.4 Android Market by Regions
       7.5 iOS Market by Regions
       7.6 Others Market by Regions
 
8 . GLOBAL SPORTS AND FITNESS APP MARKET ANALYSIS BY DEVICE
       8.1 Overview by Device
       8.2 Historical and Forecast Data
       8.3 Analysis by Device
       8.4 Smartphones Market by Regions
       8.5 Tablets Market by Regions
       8.6 Wearable Devices Market by Regions
 
9 . GLOBAL SPORTS AND FITNESS APP MARKET ANALYSIS BY GEOGRAPHY
       9.1. Regional Outlook
       9.2. Introduction
       9.3. North America
           9.3.1. Overview, Historic and Forecast Data
           9.3.2. North America By Segment
           9.3.3. North America By Country
           9.3.4. United State
           9.3.5. Canada
           9.3.6. Mexico
       9.4. Europe
           9.4.1. Overview, Historic and Forecast Data
           9.4.2. Europe by Segment
           9.4.3. Europe by Country
           9.4.4. United Kingdom
           9.4.5. France
           9.4.6. Germany
           9.4.7. Italy
           9.4.8. Russia
           9.4.9. Rest Of Europe
       9.5. Asia Pacific
           9.5.1. Overview, Historic and Forecast Data
           9.5.2. Asia Pacific by Segment
           9.5.3. Asia Pacific by Country
           9.5.4. China
           9.5.5. India
           9.5.6. Japan
           9.5.7. South Korea
           9.5.8. Australia
           9.5.9. Rest Of Asia Pacific
       9.6. Latin America
           9.6.1. Overview, Historic and Forecast Data
           9.6.2. Latin America by Segment
           9.6.3. Latin America by Country
           9.6.4. Brazil
           9.6.5. Argentina
           9.6.6. Peru
           9.6.7. Chile
           9.6.8. Rest of Latin America
       9.7. Middle East & Africa
           9.7.1. Overview, Historic and Forecast Data
           9.7.2. Middle East & Africa by Segment
           9.7.3. Middle East & Africa by Country
           9.7.4. Saudi Arabia
           9.7.5. UAE
           9.7.6. Israel
           9.7.7. South Africa
           9.7.8. Rest Of Middle East And Africa
 
10 . COMPETITIVE LANDSCAPE OF THE SPORTS AND FITNESS APP COMPANIES
       10.1. Sports and Fitness App Market Competition
       10.2. Partnership/Collaboration/Agreement
       10.3. Merger And Acquisitions
       10.4. New Product Launch
       10.5. Other Developments
 
11 . COMPANY PROFILES OF SPORTS AND FITNESS APP INDUSTRY
       11.1. Company Share Analysis
       11.2. Market Concentration Rate
       11.3. ASICS Digital (The ASICS Run keeper), Inc.
           11.3.1. Company Overview
           11.3.2. Financials
           11.3.3. Products
           11.3.4. Recent Developments
       11.4. Azumio Inc.
           11.4.1. Company Overview
           11.4.2. Financials
           11.4.3. Products
           11.4.4. Recent Developments
       11.5. Fitbit Inc.
           11.5.1. Company Overview
           11.5.2. Financials
           11.5.3. Products
           11.5.4. Recent Developments
       11.6. Freeletics
           11.6.1. Company Overview
           11.6.2. Financials
           11.6.3. Products
           11.6.4. Recent Developments
       11.7. Garmin Ltd.
           11.7.1. Company Overview
           11.7.2. Financials
           11.7.3. Products
           11.7.4. Recent Developments
       11.8. Jefit Inc.
           11.8.1. Company Overview
           11.8.2. Financials
           11.8.3. Products
           11.8.4. Recent Developments
       11.9. Nike Inc.
           11.9.1. Company Overview
           11.9.2. Financials
           11.9.3. Products
           11.9.4. Recent Developments
       11.10. Polar Electro
           11.10.1. Company Overview
           11.10.2. Financials
           11.10.3. Products
           11.10.4. Recent Developments
       11.11. Runtastic GmbH
           11.11.1. Company Overview
           11.11.2. Financials
           11.11.3. Products
           11.11.4. Recent Developments
       11.12. Under Armour Inc.
           11.12.1. Company Overview
           11.12.2. Financials
           11.12.3. Products
           11.12.4. Recent Developments
       11.13. Wahoo Fitness
           11.13.1. Company Overview
           11.13.2. Financials
           11.13.3. Products
           11.13.4. Recent Developments
 
 *Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies
 
LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Pre V/S Post COVID-19
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic
  • COVID-19: Micro and Macro Factor Analysis
  • Analysis by Type (USD MN)
  • Exercise & Weight Loss Market by Geography (USD MN)
  • Diet & Nutrition Market by Geography (USD MN)
  • Activity Tracking Market by Geography (USD MN)
  • Analysis Market by Platform  (USD MN)
  • Android Market by Geography (USD MN)
  • iOS Market by Geography (USD MN)
  • Others Market by Geography (USD MN)
  • Analysis by Device  (USD MN)
  • Smartphones Market by Geography (USD MN)
  • Tablets Market by Geography (USD MN)
  • Wearable Devices Market by Geography (USD MN)
  • Global Sports and Fitness App Market by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisiton

 
LIST OF FIGURES
 

  • Research Scope of Sports and Fitness App Report
  • Market Research Process
  • Market Research Methodology
  • Global Sports and Fitness App Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Type
  • Market Attractiveness Analysis by Platform
  • Market Attractiveness Analysis by Device
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Type (USD MN)
  • Exercise & Weight Loss Market by Geography (USD MN)
  • Diet & Nutrition Market by Geography (USD MN)
  • Activity Tracking Market by Geography (USD MN)
  • Global Market Analysis by Platform  (USD MN)
  • Android Market by Geography (USD MN)
  • iOS Market by Geography (USD MN)
  • Others Market by Geography (USD MN)
  • Global Market Analysis by Device  (USD MN)
  • Smartphones Market by Geography (USD MN)
  • Tablets Market by Geography (USD MN)
  • Wearable Devices Market by Geography (USD MN)
  • Global Market by Revenue
  • North America Market by Revenue
  • Europe Market by Revenue
  • Asia Pacific Market by Revenue
  • Latin America Market by Revenue
  • Middle East & Africa Market by Revenue
  • Recent Development in Industry
  • Company Market Share Analysis, 2020

 
* Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.

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  • Analyze and identify major market trends along with the factors driving or inhibiting the market growth
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  • Analyze competitive developments

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