Global Game Engines Market Report By Product Type (3D Game Engines, 2.5D Game Engines, 2D Game Engines), By End User (PC Games, Mobile Games, TV Games, Others) And By Regions - Industry Trends, Size, Share, Growth, Estimation and Forecast, 2019-2026

ID:VMR11213294
September 2020
Report Formats:

The global demand for Game Engines Market is presumed to reach the valuation of nearly USD XXX MN by 2026 from USD XXX MN in 2019 with a CAGR of X.XX% under the study period of 2020 - 2026.
 
A game engine refers to the primary software of a video-game or computer game. The software is implemented to design and develop video games for mobile devices, consoles, and personal computers. Game designers employ 3D- or 2D-based game engine software to plan and code the game quickly. Distinct functions of game engines include sound, animation, scripting, AI, physics engine, collision detection, and memory management. A game engine is a tool for developing a game and having full control and command over the game and its settings. They also save a notable amount of time by offering several libraries, effects, present modules, and tools.
 
Market Dynamics
 
The thriving gaming industry globally is anticipated to drive the market growth. In addition to this, the rising penetration of mobile gaming applications is also expected to boost the market's growth. Moreover, growing app store spending by users is expected to drive the game engine market's growth. Further, improving infrastructures such as better broadband and Wi-Fi connection and technological advancement such as high-level graphics and upgraded computing power at more economical costs are a few of the factors expected to propel the market. On the other side, the high price of game engine software for vendors is expected to hamper the market.
 
The report covers Porter’s Five Forces Model, Market Attractiveness Analysis and Value Chain analysis. These tools help to get a clear picture of the industry’s structure and evaluate the competition attractiveness at a global level.
 
Additionally, these tools also give inclusive assessment of each application/product segment in the global market of game engines.
 
Market Segmentation
 
The entire game engines market has been sub-categorized into product type and end-user. The report provides an analysis of these subsets with respect to the geographical segmentation. This research study will keep marketer informed and helps to identify the target demographics for a product or service.
 
By Product Type

  • 3D Game Engines
  • 2.5D Game Engines
  • 2D Game Engines
 
By End User
  • PC Games
  • Mobile Games
  • TV Games
  • Others
 
Regional Analysis
 
This section covers regional segmentation which accentuates on current and future demand for game engines market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand for individual application segment across all the prominent regions.
 
Europe Game Engines Market By Revenue (USD MN)
 

 
The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the game engines market include Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Corporation, YoYo Games, The Game Creators, Marmalade Tech, Idea Fabrik, Leadwerks Software, Sony, Amazon, GameSalad, Scirra, Corona Labs (Organization), Silicon Studio Corp. This section includes a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.
                                          
METHODOLOGY:
 
This market research report has been produced by gathering information on the basis of primary and secondary research. Secondary research has been done by using various sources which include (but not limited to) Company Websites, Paid Data Sources,  Technical Journals, Financial Reports, SEC Filings, and other different industry publications.
 
If specific information is required which is not currently within the scope of the report, it can be provided as a part of customization.

1 . PREFACE
       1.1. Report Description
           1.1.1. Objective
           1.1.2. Target Audience
           1.1.3. Unique Selling Proposition (USP) & offerings
       1.2. Research Scope
       1.3. Research Methodology
           1.3.1. Market Research Process
           1.3.2. Market Research Methodology
 
2 . EXECUTIVE SUMMARY
       2.1. Highlights of Game Engines Market
       2.2. Global Game Engines Market Snapshot
 
3 . GAME ENGINES – INDUSTRY ANALYSIS
       3.1. Introduction
       3.2. Market Drivers of Game Engines Market
       3.3. Market Restraints of Game Engines Market
       3.4. Opportunities of Game Engines Market
       3.5. Trends of Game Engines Market
       3.6. Porter’s Five Force Analysis of Game Engines Market
       3.7. Game Engines Market Attractiveness Analysis
           3.7.1 Market Attractive Analysis by Product Type
           3.7.2 Market Attractive Analysis by End User
           3.7.3 Market Attractive Analysis by Region
 
4 . VALUE CHAIN ANALYSIS
       4.1. Game Engines Value Chain Analysis
       4.2. Game Engines Raw Material Analysis
           4.2.1. List of Raw Materials
           4.2.2. Game Engines Raw Material Manufactures List
           4.2.3. Price Trend of Game Engines Key Raw Materials
       4.3. List of Potential Buyers
       4.4. Marketing Channel
           4.4.1. Direct Marketing
           4.4.2. Indirect Marketing
           4.4.3. Marketing Channel Development Trend
 
5 IMPACT ANALYSIS OF COVID-19 OUTBREAK
       5.1. Impact Analysis of Covid-19 Outbreak on Game Engines Market
           5.1.1. Direct Impact on Production
           5.1.2. Supply Chain and Market Disruption
           5.1.3. Financial Impact on Firms and Financial Markets
       5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
       5.3. Game Engines Market: Pre V/S Post COVID-19
       5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic on the Game Engines Market Size in 2020, by Scenario
       5.5. COVID-19: Micro and Macro Factor Analysis on Game Engines Market
 
6 . GLOBAL GAME ENGINES MARKET ANALYSIS BY PRODUCT TYPE
       6.1 Overview by Product Type
       6.2 Historical Data 2015-2018
       6.3 Global Game Engines Market Analysis by Product Type
       6.4 Market Analysis of 3D Game Engines by Regions
       6.6 Market Analysis of 2.5D Game Engines by Regions
       6.5 Market Analysis of 2D Game Engines by Regions
 
7 . GLOBAL GAME ENGINES MARKET ANALYSIS BY END USER
       7.1 Overview by End User
       7.2 Historical Data 2015-2018
       7.3 Global Game Engines Market Analysis by End User
       7.4 Market Analysis of PC Games by Regions
       7.5 Market Analysis of Mobile Games by Regions
       7.6 Market Analysis of TV Games by Regions
       7.7 Market Analysis of Others by Regions
 
8 . GLOBAL GAME ENGINES MARKET ANALYSIS BY GEOGRAPHY
       8.1. Regional Outlook
       8.2. Introduction
       8.3. North America
           8.3.1. Overview and Historic Data
           8.3.2. North America Game Engines Market Estimate By Market Segment
           8.3.3. North America Game Engines Market Estimate By Country
           8.3.4. United State
           8.3.5. Canada
           8.3.6. Mexico
       8.4. Europe
           8.4.1. Overview and Historic Data
           8.4.2. Europe Game Engines Market Estimate by Market Segment
           8.4.3. Europe Game Engines Market Estimate by Country
           8.4.4. United Kingdom
           8.4.5. France
           8.4.6. Germany
           8.4.7. Italy
           8.4.8. Russia
           8.4.9. Rest Of Europe
       8.5. Asia Pacific
           8.5.1. Overview and Historic Data
           8.5.2. Asia Pacific Game Engines Market Estimate by Market Segment
           8.5.3. Asia Pacific Game Engines Market Estimate by Country
           8.5.4. China
           8.5.5. India
           8.5.6. Japan
           8.5.7. South Korea
           8.5.8. Australia
           8.5.9. Rest Of Asia Pacific
       8.6. Latin America
           8.6.1. Overview and Historic Data
           8.6.2. Latin America Game Engines Market Estimate by Market Segment
           8.6.3. Latin America Game Engines Market Estimate by Country
           8.6.4. Brazil
           8.6.5. Argentina
           8.6.6. Peru
           8.6.7. Chile
           8.6.8. Rest of Latin America
       8.7. Middle East & Africa
           8.7.1. Overview and Historic Data
           8.7.2. Middle East & Africa Game Engines Market Estimate by Market Segment
           8.7.3. Middle East & Africa Game Engines Market Estimate by Country
           8.7.4. Saudi Arabia
           8.7.5. UAE
           8.7.6. Israel
           8.7.7. South Africa
           8.7.8. Rest Of Middle East And Africa
 
9 . COMPETITIVE LANDSCAPE OF THE GAME ENGINES COMPANIES
       9.1. Game Engines Market Competition
       9.2. Partnership/Collaboration/Agreement
       9.3. Merger And Acquisitions
       9.4. New Product Launch
       9.5. Other Developments
 
10 . COMPANY PROFILES OF GAME ENGINES INDUSTRY
       10.1. Company Share Analysis
       10.2. Market Concentration Rate
       10.3. Unity Technologies
           10.3.1. Company Overview
           10.3.2. Financials
           10.3.3. Products
           10.3.4. Recent Developments
       10.4. Epic Games
           10.4.1. Company Overview
           10.4.2. Financials
           10.4.3. Products
           10.4.4. Recent Developments
       10.5. Chukong Tech
           10.5.1. Company Overview
           10.5.2. Financials
           10.5.3. Products
           10.5.4. Recent Developments
       10.6. Crytek
           10.6.1. Company Overview
           10.6.2. Financials
           10.6.3. Products
           10.6.4. Recent Developments
       10.7. Valve Corporation
           10.7.1. Company Overview
           10.7.2. Financials
           10.7.3. Products
           10.7.4. Recent Developments
       10.8. YoYo Games
           10.8.1. Company Overview
           10.8.2. Financials
           10.8.3. Products
           10.8.4. Recent Developments
       10.9. The Game Creators
           10.9.1. Company Overview
           10.9.2. Financials
           10.9.3. Products
           10.9.4. Recent Developments
       10.10. Marmalade Tech
           10.10.1. Company Overview
           10.10.2. Financials
           10.10.3. Products
           10.10.4. Recent Developments
       10.11. Idea Fabrik
           10.11.1. Company Overview
           10.11.2. Financials
           10.11.3. Products
           10.11.4. Recent Developments
       10.12. Leadwerks Software
           10.12.1. Company Overview
           10.12.2. Financials
           10.12.3. Products
           10.12.4. Recent Developments
       10.13. Sony
           10.13.1. Company Overview
           10.13.2. Financials
           10.13.3. Products
           10.13.4. Recent Developments
       10.14. Amazon
           10.14.1. Company Overview
           10.14.2. Financials
           10.14.3. Products
           10.14.4. Recent Developments
       10.15. GameSalad
           10.15.1. Company Overview
           10.15.2. Financials
           10.15.3. Products
           10.15.4. Recent Developments
       10.16. Scirra
           10.16.1. Company Overview
           10.16.2. Financials
           10.16.3. Products
           10.16.4. Recent Developments
       10.17. Corona Labs (Organization)
           10.17.1. Company Overview
           10.17.2. Financials
           10.17.3. Products
           10.17.4. Recent Developments
       10.18. Silicon Studio Corp.
           10.18.1. Company Overview
           10.18.2. Financials
           10.18.3. Products
           10.18.4. Recent Developments
 
 *Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies
 
LIST OF TABLES

  • Global Game Engines Market Snapshot
  • Drivers of The Global Game Engines Market Impact Analysis
  • Restraints of The Global Game Engines Market Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Game Engines Market: Pre V/S Post COVID-19
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic On The Game Engines Market Size In 2020, By Scenario
  • COVID-19: Micro and Macro Factor Analysis on Game Engines Market
  • Global Game Engines Market Analysis by Product Type ( USD MN)
  • Historic Data 2015-2018
  • Global Game Engines Market Analysis in 3D Game Engines by Geography ( USD MN)
  • Global Game Engines Market Analysis in 2.5D Game Engines by Geography ( USD MN)
  • Global Game Engines Market Analysis in 2D Game Engines by Geography ( USD MN)
  • Global Game Engines Market Analysis by End User ( USD MN)
  • Historic Data 2015-2018
  • Global Game Engines Market Analysis in PC Games by Geography ( USD MN)
  • Global Game Engines Market Analysis in Mobile Games by Geography ( USD MN)
  • Global Game Engines Market Analysis in TV Games by Geography ( USD MN)
  • Global Game Engines Market Analysis in Others by Geography ( USD MN)
  • Global Game Engines Market by Geography ( USD MN)
  • Historic Data 2015-2018
  • North America Game Engines Market Analysis by Product Type ( USD MN)
  • North America Game Engines Market Estimate by End User ( USD MN)
  • North America Game Engines Market Estimate by Country ( USD MN)
  • United State Game Engines Market Analysis by Product Type ( USD MN)
  • United State Game Engines Market Estimate by End User ( USD MN)
  • Canada Game Engines Market Analysis by Product Type ( USD MN)
  • Canada Game Engines Market Estimate by End User ( USD MN)
  • Mexico Game Engines Market Analysis by Product Type ( USD MN)
  • Mexico Game Engines Market Estimate by End User ( USD MN)
  • Europe Game Engines Market Analysis by Product Type ( USD MN)
  • Europe Game Engines Market Estimate by End User ( USD MN)
  • Europe Game Engines Market Estimate by Country ( USD MN)
  • United Kingdom Game Engines Market Analysis by Product Type ( USD MN)
  • United Kingdom Game Engines Market Estimate by End User ( USD MN)
  • France Game Engines Market Analysis by Product Type ( USD MN)
  • France Game Engines Market Estimate by End User ( USD MN)
  • Germany Game Engines Market Analysis by Product Type ( USD MN)
  • Germany Game Engines Market Estimate by End User ( USD MN)
  • Italy Game Engines Market Analysis by Product Type ( USD MN)
  • Italy Game Engines Market Estimate by End User ( USD MN)
  • Russia Game Engines Market Analysis by Product Type ( USD MN)
  • Russia Game Engines Market Estimate by End User ( USD MN)
  • Spain Game Engines Market Analysis by Product Type ( USD MN)
  • Spain Game Engines Market Estimate by End User ( USD MN)
  • Rest of Europe Game Engines Market Analysis by Product Type ( USD MN)
  • Rest of Europe Game Engines Market Estimate by End User ( USD MN)
  • Asia Pacific Game Engines Market Analysis by Product Type ( USD MN)
  • Asia Pacific Game Engines Market Estimate by End User ( USD MN)
  • Asia Pacific Game Engines Market Estimate by Country ( USD MN)
  • China Game Engines Market Analysis by Product Type ( USD MN)
  • China Game Engines Market Estimate by End User ( USD MN)
  • Japan Game Engines Market Analysis by Product Type ( USD MN)
  • Japan Game Engines Market Estimate by End User ( USD MN)
  • India Game Engines Market Analysis by Product Type ( USD MN)
  • India Game Engines Market Estimate by End User ( USD MN)
  • South Korea Game Engines Market Analysis by Product Type ( USD MN)
  • South Korea Game Engines Market Estimate by End User ( USD MN)
  • Australia Game Engines Market Analysis by Product Type ( USD MN)
  • Australia Game Engines Market Estimate by End User ( USD MN)
  • Rest of Asia Pacific Game Engines Market Analysis by Product Type ( USD MN)
  • Rest of Asia Pacific Game Engines Market Estimate by End User ( USD MN)
  • Latin America Game Engines Market Analysis by Product Type ( USD MN)
  • Latin America Game Engines Market Estimate by End User ( USD MN)
  • Latin America Game Engines Market Estimate by Country ( USD MN)
  • Brazil Game Engines Market Analysis by Product Type ( USD MN)
  • Brazil Game Engines Market Estimate by End User ( USD MN)
  • Argentina Game Engines Market Analysis by Product Type ( USD MN)
  • Argentina Game Engines Market Estimate by End User ( USD MN)
  • Peru Game Engines Market Analysis by Product Type ( USD MN)
  • Peru Game Engines Market Estimate by End User ( USD MN)
  • Chile Game Engines Market Analysis by Product Type ( USD MN)
  • Chile Game Engines Market Estimate by End User ( USD MN)
  • Rest of Latin America Game Engines Market Analysis by Product Type ( USD MN)
  • Rest of Latin America Game Engines Market Estimate by End User ( USD MN)
  • Middle East & Africa Game Engines Market Analysis by Product Type ( USD MN)
  • Middle East & Africa Game Engines Market Estimate by End User ( USD MN)
  • Middle East & Africa Game Engines Market Estimate by Country ( USD MN)
  • Saudi Arabia Game Engines Market Analysis by Product Type ( USD MN)
  • Saudi Arabia Game Engines Market Estimate by End User ( USD MN)
  • UAE Game Engines Market Analysis by Product Type ( USD MN)
  • UAE Game Engines Market Estimate by End User ( USD MN)
  • Israel Game Engines Market Analysis by Product Type ( USD MN)
  • Israel Game Engines Market Estimate by End User ( USD MN)
  • South Africa Game Engines Market Analysis by Product Type ( USD MN)
  • South Africa Game Engines Market Estimate by End User ( USD MN)
  • Rest of Middle East and Africa Game Engines Market Analysis by Product Type ( USD MN)
  • Rest of Middle East and Africa Game Engines Market Estimate by End User ( USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisiton
 
LIST OF FIGURES
 
  • Research Scope of Game Engines Report
  • Market Research Process
  • Market Research Methodology
  • Global Game Engines Market Size, by Region (2019)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Product Type
  • Market Attractiveness Analysis by End User
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Game Engines Market Analysis by Product Type
  • Global Game Engines Market Analysis in 3D Game Engines by Region
  • Global Game Engines Market Analysis in 2.5D Game Engines by Region
  • Global Game Engines Market Analysis in 2D Game Engines by Region
  • Global Game Engines Market Analysis by End User
  • Global Game Engines Market Analysis in PC Games by Region
  • Global Game Engines Market Analysis in Mobile Games by Region
  • Global Game Engines Market Analysis in TV Games by Region
  • Global Game Engines Market Analysis in Others by Region
  • Global Game Engines Market by Revenue
  • North America Game Engines Market by Revenue
  • Europe Game Engines Market by Revenue
  • Asia Pacific Game Engines Market by Revenue
  • Latin America Game Engines Market by Revenue
  • Middle East & Africa Game Engines Market by Revenue
  • Recent Development in Game Engines Industry
  • Company Market Share Analysis, 2019
 
* Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.

Objectives of Study

  • Define and measure the global market
  • Volume or revenue forecast of the global market and its various sub-segments with respect to main geographies
  • Analyze and identify major market trends along with the factors driving or inhibiting the market growth
  • Study the company profiles of the major market players with their market share
  • Analyze competitive developments

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