Global Board Games Market Report By Product Type (Tabletop Games, Card & Dice Games, Collectible Card Games, Miniature Games And RPG Games), Theme Type (Strategy & War Games, Educational Games, Fantasy Games, Sport Games And Others), Distribution Channel (Retail, Specialty Store, Mass Market Players, Other Stores And Online) And By Regions - Industry Trends, Size, Share, Growth, Estimation And Forecast, 2019-2026
ID:VMR11210332
January 2020
Report Formats:

As per this study the Global Board Games Market was valued USD X.X BN (by revenue) in 2019 and is anticipated to reach USD XX.X BN by 2026 with a CAGR of XX%.
 
Board games refer to games played by moving small objects, pieces and counter parts on the board or tabletop. These include the games that require skills and strategy to play such as cards, dice games, chess, backgammon, etc. Especially kids, juvenile and young population, play these games for recreational and learning purpose. Such games enhances team building skills, problem-solving skills and facilitates active learning.
 
Market Dynamics
 
Rising popularity of board games owing to increasing number of games café and bars across the globe is driving the market growth. Increasing count of teenagers, juvenile and adults interested towards strategy-oriented games is again fueling the market growth. In addition to this, growing trends of kindergarten activities and implementation of such activities in various education institution across the global are likely to increase the demand of the product. However, ongoing trend of online games is expected to hamper the market demand.
 
This detailed market study is centered on the data obtained from multiple sources and is analyzed using numerous tools including porter’s five forces analysis, market attractiveness analysis and value chain analysis. These tools are employed to gain insights of the potential value of the market facilitating the business strategists with the latest growth opportunities. Additionally, these tools also provide a detailed analysis of each application/product segment in the global market of board games.
 
Market Segmentation
 
The broad board games market has been sub-grouped into product type, theme type and distribution channel. The report studies these subsets with respect to the geographical segmentation. The strategists can gain a detailed insight and devise appropriate strategies to target specific market. This detail will lead to a focused approach leading to identification of better opportunities.
 
By Product Type

  • Tabletop Games
  • Card & Dice Games
  • Collectible Card Games
  • Miniature Games
  • RPG Games
 
By Theme Type
  • Strategy & War Games
  • Educational Games
  • Fantasy Games
  • Sport Games
  • Others
 
By Distribution Channel
  • Retail
  • Specialty Store
  • Mass Market Players
  • Other Stores
  • Online
 
Regional Analysis
 
Furthermore, the report comprises of the geographical segmentation which mainly focuses on current and forecast demand for board games in North America, Europe, Asia Pacific, Latin America, and Middle East & Africa. The report further focuses on demand for individual application segments in all the regions.
 
Europe Board Games Market By Revenue (USD MN)
 

 
The report also covers detailed competitive landscape including company profiles of key players operating in the global market. The key players in the board games market include Asmode Editions, Buffalo Games, CMON, Games Workshop, IELLO Games, Mattel, The Grey Fox Games, The Haywire, The Walt Disney Co and WizKids among others. An in-depth view of the competitive outlook includes future capacities, key mergers & acquisitions, financial overview, partnerships, collaborations, new product launches, new product developments and other developments with information in terms of H.Q.
 
 
METHODOLOGY:
 
A combination of primary and secondary research has been used to determine the market estimates and forecasts. Sources used for secondary research include (but not limited to) Paid Data Sources, Company Websites, Technical Journals, Annual Reports, SEC Filings and various other industry publications. Specific details on methodology used for this report can be provided on demand.

TABLE OF CONTENTS
 
1 . PREFACE
       1.1. Report Description
           1.1.1. Objective
           1.1.2. Target Audience
           1.1.3. Unique Selling Proposition (USP) & offerings
       1.2. Research Scope
       1.3. Research Methodology
           1.3.1. Market Research Process
           1.3.2. Market Research Methodology
 
2 . EXECUTIVE SUMMARY
       2.1. Highlights of Board Games Market
       2.2. Global Board Games Market Snapshot
 
3 . BOARD GAMES – INDUSTRY ANALYSIS
       3.1. Introduction
       3.2. Market Drivers of Board Games Market
       3.3. Market Restraints of Board Games Market
       3.4. Opportunities of Board Games Market
       3.5. Trends of Board Games Market
       3.6. Porter’s Five Force Analysis of Board Games Market
       3.7. Board Games Market Attractiveness Analysis
           3.7.1 Market Attractive Analysis by
           3.7.2 Market Attractive Analysis by Theme Type
           3.7.3 Market Attractive Analysis by Region
 
4 . VALUE CHAIN ANALYSIS
       4.1. Board Games Value Chain Analysis
       4.2. Board Games Raw Material Analysis
           4.2.1. List of Raw Materials
           4.2.2. Board Games Raw Material Manufactures List
           4.2.3. Price Trend of Board Games Key Raw Materials
       4.3. List of Potential Buyers
       4.4. Marketing Channel
           4.4.1. Direct Marketing
           4.4.2. Indirect Marketing
           4.4.3. Marketing Channel Development Trend
 
5 . GLOBAL BOARD GAMES MARKET ANALYSIS BY Product Type
       5.1 Overview by
       5.2 Global Board Games Market Analysis by
       5.3 Market Analysis of Product Type by Regions
       5.4 Market Analysis of Tabletop Games by Regions
       5.5 Market Analysis of Card & Dice Games by Regions
       5.6 Market Analysis of Collectible Card Games by Regions
       5.7 Market Analysis of Miniature Games by Regions
       5.8 Market Analysis of RPG Games by Regions
 
6 . GLOBAL BOARD GAMES MARKET ANALYSIS BY THEME TYPE
       6.1 Overview by Theme Type
       6.2 Global Board Games Market Analysis by Theme Type
       6.3 Market Analysis of Strategy & War Games by Regions
       6.4 Market Analysis of Educational Games by Regions
       6.5 Market Analysis of Fantasy Games by Regions
       6.6 Market Analysis of Sport Games by Regions
       6.7 Market Analysis of Others by Regions
 
7 . GLOBAL BOARD GAMES MARKET ANALYSIS BY GEOGRAPHY
       7.1. Regional Outlook
       7.2. Introduction
       7.3. North America
           7.3.1. Overview
           7.3.2. North America Board Games Market Estimate by Market Segment
           7.3.3. North America Board Games Market Estimate by Country
           7.3.4. United State
           7.3.5. Rest of North America
       7.4. Europe
           7.4.1. Overview
           7.4.2. Europe Board Games Market Estimate by Market Segment
           7.4.3. Europe Board Games Market Estimate by Country
           7.4.4. United Kingdom
           7.4.5. France
           7.4.6. Germany
           7.4.7 Rest of Europe
       7.5. Asia Pacific
           7.5.1. Overview
           7.5.2. Asia Pacific Board Games Market Estimate by Market Segment
           7.5.3. Asia Pacific Board Games Market Estimate by Country
           7.5.4. China
           7.5.5. Japan
           7.5.6. India
           7.5.7. Rest of Asia Pacific
       7.6. Latin America
           7.6.1. Overview
           7.6.2. Latin America Board Games Market Estimate by Market Segment
           7.6.3. Latin America Board Games Market Estimate by Country
           7.6.4. Brazil
           7.6.5. Rest of Latin America
       7.7. Middle East & Africa
           7.7.1. Overview
           7.7.2. Middle East & Africa Board Games Market Estimate by Market Segment
           7.7.3. Middle East & Africa Board Games Market Estimate by Country
           7.7.4. Middle East
           7.7.5. Africa
 
8 . COMPETITIVE LANDSCAPE OF THE BOARD GAMES COMPANIES
       8.1. Board Games Market Competition
       8.2. Partnership/Collaboration/Agreement
       8.3. Merger And Acquisitions
       8.4. New Product Launch
       8.5. Other Developments
 
9 . COMPANY PROFILES OF BOARD GAMES INDUSTRY
       9.1. Company Share Analysis
       9.2. Market Concentration Rate
       9.3. Asmode Editions
           9.3.1. Company Overview
           9.3.2. Financials
           9.3.3. Products
           9.3.4. Recent Developments
       9.4. Buffalo Games
           9.4.1. Company Overview
           9.4.2. Financials
           9.4.3. Products
           9.4.4. Recent Developments
       9.5. CMON
           9.5.1. Company Overview
           9.5.2. Financials
           9.5.3. Products
           9.5.4. Recent Developments
       9.6. Games Workshop
           9.6.1. Company Overview
           9.6.2. Financials
           9.6.3. Products
           9.6.4. Recent Developments
       9.7. IELLO Games
           9.7.1. Company Overview
           9.7.2. Financials
           9.7.3. Products
           9.7.4. Recent Developments
       9.8. Mattel
           9.8.1. Company Overview
           9.8.2. Financials
           9.8.3. Products
           9.8.4. Recent Developments
       9.9. Others
           9.9.1. Company Overview
           9.9.2. Financials
           9.9.3. Products
           9.9.4. Recent Developments
       9.10. The Grey Fox Games
           9.10.1. Company Overview
           9.10.2. Financials
           9.10.3. Products
           9.10.4. Recent Developments
       9.11. The Haywire
           9.11.1. Company Overview
           9.11.2. Financials
           9.11.3. Products
           9.11.4. Recent Developments
       9.12. The Walt Disney Co
           9.12.1. Company Overview
           9.12.2. Financials
           9.12.3. Products
           9.12.4. Recent Developments
       9.13. WizKids
           9.13.1. Company Overview
           9.13.2. Financials
           9.13.3. Products
           9.13.4. Recent Developments
 
10.  IMPACT ANALYSIS OF COVID-19 OUTBREAK
       10.1. Impact Analysis of Covid-19 Outbreak on the Market
           10.1.1. Direct Impact on Production
           10.1.2. Supply Chain and Market Disruption
           10.1.3. Financial Impact on Firms and Financial Markets
       10.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
       10.3. Pre V/S Post COVID-19 Market
       10.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic on the Market Size in 2020, by Scenario
       10.5. COVID-19: Micro and Macro Factor Analysis on the Market
    
 *Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies
 
LIST OF TABLES

  • Global Market Snapshot
  • Drivers of the Global Market Impact Analysis
  • Restraints of the Global Market Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers 
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Pre V/S Post COVID-19 Market
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic On The Market Size In 2020, By Scenario
  • COVID-19: Micro and Macro Factor Analysis on the Market
  • Global Board Games Market Analysis by  (USD MN)
  • Global Board Games Market Analysis in Product Type by Geography (USD MN)
  • Global Board Games Market Analysis in Tabletop Games by Geography (USD MN)
  • Global Board Games Market Analysis in Card & Dice Games by Geography (USD MN)
  • Global Board Games Market Analysis in Collectible Card Games by Geography (USD MN)
  • Global Board Games Market Analysis in Miniature Games by Geography (USD MN)
  • Global Board Games Market Analysis in RPG Games by Geography (USD MN)
  • Global Board Games Market Analysis by Theme Type (USD MN)
  • Global Board Games Market Analysis in Strategy & War Games by Geography (USD MN)
  • Global Board Games Market Analysis in Educational Games by Geography (USD MN)
  • Global Board Games Market Analysis in Fantasy Games by Geography (USD MN)
  • Global Board Games Market Analysis in Sport Games by Geography (USD MN)
  • Global Board Games Market Analysis in Others by Geography (USD MN)
  • Global Board Games Market by Geography (USD MN)
  • North America Board Games Market Analysis by  (USD MN)
  • North America Board Games Market Estimate by Theme Type (USD MN)
  • North America Board Games Market Estimate by Country (USD MN)
  • United State Board Games Market Analysis by  (USD MN)
  • United State Board Games Market Estimate by Theme Type (USD MN)
  • Rest of North America Board Games Market Analysis by  (USD MN)
  • Rest of North America Board Games Market Estimate by Theme Type (USD MN)
  • Europe Board Games Market Analysis by  (USD MN)
  • Europe Board Games Market Estimate by Theme Type (USD MN)
  • United Kingdom Board Games Market Analysis by  (USD MN)
  • United Kingdom Board Games Market Estimate by Theme Type (USD MN)
  • France Board Games Market Analysis by  (USD MN)
  • France Board Games Market Estimate by Theme Type (USD MN)
  • Germany Board Games Market Analysis by  (USD MN)
  • Germany Board Games Market Estimate by Theme Type (USD MN)
  • Rest of Europe Board Games Market Analysis by  (USD MN)
  • Rest of Europe Board Games Market Estimate by Theme Type (USD MN)
  • Asia Pacific Board Games Market Analysis by  (USD MN)
  • Asia Pacific Board Games Market Estimate by Theme Type (USD MN)
  • Asia Pacific Board Games Market Estimate by Country (USD MN)
  • China Board Games Market Analysis by  (USD MN)
  • China Board Games Market Estimate by Theme Type (USD MN)
  • Japan Board Games Market Analysis by  (USD MN)
  • Japan Board Games Market Estimate by Theme Type (USD MN)
  • India Board Games Market Analysis by  (USD MN)
  • India Board Games Market Estimate by Theme Type (USD MN)
  • Rest of Asia Pacific Board Games Market Analysis by  (USD MN)
  • Rest of Asia Pacific Board Games Market Estimate by Theme Type (USD MN)
  • Latin America Board Games Market Analysis by  (USD MN)
  • Latin America Board Games Market Estimate by Theme Type (USD MN)
  • Latin America Board Games Market Estimate by Country (USD MN)
  • Brazil Board Games Market Analysis by  (USD MN)
  • Brazil Board Games Market Estimate by Theme Type (USD MN)
  • Rest of Latin America Board Games Market Analysis by  (USD MN)
  • Rest of Latin America Board Games Market Estimate by Theme Type (USD MN)
  • Middle East & Africa Board Games Market Analysis by  (USD MN)
  • Middle East & Africa Board Games Market Estimate by Theme Type (USD MN)
  • Middle East & Africa Board Games Market Estimate by Country (USD MN)
  • Middle East Board Games Market Analysis by  (USD MN)
  • Middle East Board Games Market Estimate by Theme Type (USD MN)
  • Africa Board Games Market Analysis by  (USD MN)
  • Africa Board Games Market Estimate by Theme Type (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisiton
  • New Product Launch
  • Other Developments
  • Company Market Share Analysis, 2019
 
LIST OF FIGURES
  • Research Scope of Board Games Report
  • Market Research Process
  • Market Research Methodology
  • Global Board Games Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by
  • Market Attractiveness Analysis by Theme Type
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Board Games Market Analysis by  (USD MN)
  • Global Board Games Market Analysis in Product Type by Geography (USD MN)
  • Global Board Games Market Analysis in Tabletop Games by Geography (USD MN)
  • Global Board Games Market Analysis in Card & Dice Games by Geography (USD MN)
  • Global Board Games Market Analysis in Collectible Card Games by Geography (USD MN)
  • Global Board Games Market Analysis in Miniature Games by Geography (USD MN)
  • Global Board Games Market Analysis in RPG Games by Geography (USD MN)
  • Global Board Games Market Analysis by Theme Type (USD MN)
  • Global Board Games Market Analysis in Strategy & War Games by Geography (USD MN)
  • Global Board Games Market Analysis in Educational Games by Geography (USD MN)
  • Global Board Games Market Analysis in Fantasy Games by Geography (USD MN)
  • Global Board Games Market Analysis in Sport Games by Geography (USD MN)
  • Global Board Games Market Analysis in Others by Geography (USD MN)
  • Latin America Board Games Market by Revenue
  • Middle East & Africa Board Games Market by Revenue
  • Recent Development in Board Games Industry
  • Company Market Share Analysis, 2019
 
 * Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.

Objectives of Study

  • Define and measure the global market
  • Volume or revenue forecast of the global market and its various sub-segments with respect to main geographies
  • Analyze and identify major market trends along with the factors driving or inhibiting the market growth
  • Study the company profiles of the major market players with their market share
  • Analyze competitive developments

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