Global Amusement Parks Market Report By Type (Science Theme-Based Parks, Music/Art Theme-Based Parks, And Other Themes), Application (Children, And Adult) And By Regions - Industry Trends, Size, Share, Growth, Estimation And Forecast, 2020-2027

ID:VMR11210448
June 2021
Report Formats:
Global Amusement Parks Market Overview

An amusement park is an active and family-friendly form of entertainment. They have shaped to much extent. Amusement parks have been among the most popular segments of the entire entertainment and recreation industry. It is one of the best vacation attractions. The amusement park offerings range from immersive theme parks to thrilling coaster parks. Countless simpler theme parks exist across the world. Amusement parks have something to offer for everyone with a diverse combination providing a variety of foods, drinks, shows, and attractions, thrilling and casual family rides. Rising interest in recreational activities, a growing trend shift to western traditions, expanding nuclear families, and increasing disposable income propel amusement parks market growth. Amusement parks are gaining robust popularity attributed to the increasing use of social media, access to mass media, expanding working parents, and hectic life. 
According to Value Market Research, the global amusement parks market size was valued at about USD 54.7 billion in 2020 and is estimated to grow at a CAGR of around 6 % during the forecast period 2021 to 2027.
 
Amusement parks help the community to live a better life. Amusement Parks play an important role in catering to the family, but they also increase the community bond in a nuclear family, when both the parents are working, and there is less time for parents and children to bond. Amusement parks provide an opportunity to keep the family bonded for six to eight hours at a stretch, improving the relationships. The global amusement parks market has witnessed radical ascension in the past decades. An increase in the number of parks, escalating entertainment requirements, ease of access, and various quality foods and drinks contribute to the thriving demand. Moreover, innovative rides, accommodation facilities, and merchandise in amusement parks boost the market size. However, the high initial and operating cost of amusement parks and other alternative recreational and entertainment options during off seasons are some of the factors that restrain the market growth.
 
The market is featured by competition due to the presence of major global players such as Cedar Fair Entertainment Company, Walt Disney Company, Comcast Corporation, Chimelong Group Co., Ardent Leisure Group, SeaWorld Parks & Entertainment, Inc., Six Flags Entertainment Corporation, Fantawild Group, Ilyas Mustafa Galadari Group, and Sea Park Entertainment, Inc.  

Global Amusement Parks Market Share
 
In this research report, the amusement parks market is segmented by type, application, and region.
 
Analysis By Type
By type, the global amusement park market is divided into science theme-based parks, music or art theme-based parks, and other themes. Music or art theme-based parks segment accounted for a larger share in the global amusement park market. Adults are more frequently look to visit music or art theme-based parks as their primary aim remains to entertain themselves, facilitate fun, release stress, boost mood, and provide memories for friends and family to enjoy. On the other hand, child visits Science theme-based parks and their parent to promote knowledge creatively and distinctly. 
 
Analysis, By Application
By application, the global amusement park market is segmented into adults and children. The adult segment grabbed the maximum share in the worldwide amusement park market. Adults more often visit amusement parks to provide adventure, fun, relieve stress, improve mood, go crazy rides, overcome fears, and cherish memories for friends and family to enjoy. The amusement park is recognized as a great way to boost bonding time with family and friends and socialize. The child segment is also anticipated to perform well in the coming years due to the increasing working parents and wish to aid family bonds by spending quality time with their children. 

Analysis, By Region 
Based on region, the market is divided into North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa. The Asia Pacific is estimated to swell at a lucrative rate. A large population with increasing income and desire for travel and leisure across a large landmass with ever-better transportation infrastructure drives the regional growth. Increasing employment level, growing awareness about the benefits of enjoying amusement parks, and expanding investors' participation stimulate growth further. The global brands are switching towards Asian countries due to the high population and positive attributes. The top global brands like Walt Disney, Marvel, Universal Studios, Legoland, and Cartoon Network have a profound presence in Asian countries.
 
Market Segmentation covered in the Report:
By Type
  • Science Theme-based Parks
  • Music/Art Theme-based Parks
  • Other Themes
 
By Application
  • Children
  • Adult
 
By Region
  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East and Africa

METHODOLOGY

This market research report has been produced by gathering information on the basis of primary and secondary research. Secondary research has been done by using various sources which include (but not limited to) Company Websites, Paid Data Sources, Technical Journals, Financial Reports, SEC Filings, and other different industry publications. 

If specific information is required which is not currently within the scope of the report, it can be provided as a part of customization.  

1 . PREFACE
       1.1. Report Description
           1.1.1. Objective
           1.1.2. Target Audience
           1.1.3. Unique Selling Proposition (USP) & offerings
       1.2. Research Scope
       1.3. Research Methodology
           1.3.1. Market Research Process
           1.3.2. Market Research Methodology
 
2 . EXECUTIVE SUMMARY
       2.1. Highlights of Market
       2.2. Global Market Snapshot
 
3 . AMUSEMENT PARKS – INDUSTRY ANALYSIS
       3.1. Introduction - Market Dynamics
       3.2. Market Drivers
       3.3. Market Restraints
       3.4. Opportunities
       3.5. Industry Trends
       3.6. Porter’s Five Force Analysis
       3.7. Market Attractiveness Analysis
           3.7.1 By Type
           3.7.2 By Application
           3.7.3 By Region
 
4 . VALUE CHAIN ANALYSIS
       4.1. Value Chain Analysis
       4.2. Raw Material Analysis
           4.2.1. List of Raw Materials
           4.2.2. Raw Material Manufactures List
           4.2.3. Price Trend of Key Raw Materials
       4.3. List of Potential Buyers
       4.4. Marketing Channel
           4.4.1. Direct Marketing
           4.4.2. Indirect Marketing
           4.4.3. Marketing Channel Development Trend
 
5 . IMPACT ANALYSIS OF COVID-19 OUTBREAK
       5.1. Impact Analysis of Covid-19 Outbreak
           5.1.1. Direct Impact on Production
           5.1.2. Supply Chain and Market Disruption
           5.1.3. Financial Impact on Firms and Financial Markets
       5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
       5.3. Market: Pre V/S Post COVID-19
       5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic
       5.5. COVID-19: Micro and Macro Factor Analysis
 
6 . GLOBAL AMUSEMENT PARKS MARKET ANALYSIS BY TYPE
       6.1 Overview by Type
       6.2 Historical and Forecast Data
       6.3 Analysis by Type
       6.4 Science Theme-based Parks Market by Regions
       6.6 Music/Art Theme-based Parks Market by Regions
       6.5 Other Themes Market by Regions
 
7 . GLOBAL AMUSEMENT PARKS MARKET ANALYSIS BY APPLICATION
       7.1 Overview by Application
       7.2 Historical and Forecast Data
       7.3 Analysis by Application
       7.4 Children Market by Regions
       7.5 Adult Market by Regions
 
8 . GLOBAL AMUSEMENT PARKS MARKET ANALYSIS BY GEOGRAPHY
       8.1. Regional Outlook
       8.2. Introduction
       8.3. North America
           8.3.1. Overview, Historic and Forecast Data
           8.3.2. North America By Segment
           8.3.3. North America By Country
           8.3.4. United State
           8.3.5. Canada
           8.3.6. Mexico
       8.4. Europe
           8.4.1. Overview, Historic and Forecast Data
           8.4.2. Europe by Segment
           8.4.3. Europe by Country
           8.4.4. United Kingdom
           8.4.5. France
           8.4.6. Germany
           8.4.7. Italy
           8.4.8. Russia
           8.4.9. Rest Of Europe
       8.5. Asia Pacific
           8.5.1. Overview, Historic and Forecast Data
           8.5.2. Asia Pacific by Segment
           8.5.3. Asia Pacific by Country
           8.5.4. China
           8.5.5. India
           8.5.6. Japan
           8.5.7. South Korea
           8.5.8. Australia
           8.5.9. Rest Of Asia Pacific
       8.6. Latin America
           8.6.1. Overview, Historic and Forecast Data
           8.6.2. Latin America by Segment
           8.6.3. Latin America by Country
           8.6.4. Brazil
           8.6.5. Argentina
           8.6.6. Peru
           8.6.7. Chile
           8.6.8. Rest of Latin America
       8.7. Middle East & Africa
           8.7.1. Overview, Historic and Forecast Data
           8.7.2. Middle East & Africa by Segment
           8.7.3. Middle East & Africa by Country
           8.7.4. Saudi Arabia
           8.7.5. UAE
           8.7.6. Israel
           8.7.7. South Africa
           8.7.8. Rest Of Middle East And Africa
 
9 . COMPETITIVE LANDSCAPE OF THE AMUSEMENT PARKS COMPANIES
       9.1. Amusement Parks Market Competition
       9.2. Partnership/Collaboration/Agreement
       9.3. Merger And Acquisitions
       9.4. New Product Launch
       9.5. Other Developments
 
10 . COMPANY PROFILES OF AMUSEMENT PARKS INDUSTRY
       10.1. Company Share Analysis
       10.2. Market Concentration Rate
       10.3. Cedar Fair Entertainment Company
           10.3.1. Company Overview
           10.3.2. Financials
           10.3.3. Products
           10.3.4. Recent Developments
       10.4. Walt Disney Company
           10.4.1. Company Overview
           10.4.2. Financials
           10.4.3. Products
           10.4.4. Recent Developments
       10.5. Comcast Corporation
           10.5.1. Company Overview
           10.5.2. Financials
           10.5.3. Products
           10.5.4. Recent Developments
       10.6. Chimelong Group Co.
           10.6.1. Company Overview
           10.6.2. Financials
           10.6.3. Products
           10.6.4. Recent Developments
       10.7. Ardent Leisure Group
           10.7.1. Company Overview
           10.7.2. Financials
           10.7.3. Products
           10.7.4. Recent Developments
       10.8. SeaWorld Parks & Entertainment, Inc.
           10.8.1. Company Overview
           10.8.2. Financials
           10.8.3. Products
           10.8.4. Recent Developments
       10.9. Six Flags Entertainment Corporation
           10.9.1. Company Overview
           10.9.2. Financials
           10.9.3. Products
           10.9.4. Recent Developments
       10.10. Fantawild Group
           10.10.1. Company Overview
           10.10.2. Financials
           10.10.3. Products
           10.10.4. Recent Developments
       10.11. Ilyas Mustafa Galadari Group
           10.11.1. Company Overview
           10.11.2. Financials
           10.11.3. Products
           10.11.4. Recent Developments
       10.12. Sea Park Entertainment, Inc.
           10.12.1. Company Overview
           10.12.2. Financials
           10.12.3. Products
           10.12.4. Recent Developments
 
 *Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies
 
 LIST OF TABLES
 

  •  Market Snapshot
  •  Drivers : Impact Analysis
  •  Restraints : Impact Analysis
  •  List of Raw Material
  •  List of Raw Material Manufactures
  •  List of Potential Buyers
  •  COVID-19 Impact Analysis by Production, Import, Export and Demand
  •  Pre V/S Post COVID-19
  •  Estimated Impact Of The Coronavirus (Covid-19) Epidemic
  •  COVID-19: Micro and Macro Factor Analysis
  •  Analysis by Type (USD MN)
  •  Science Theme-based Parks Market by Geography (USD MN)
  •  Music/Art Theme-based Parks Market by Geography (USD MN)
  •  Other Themes Market by Geography (USD MN)
  •  Analysis Market by Application (USD MN)
  •  Children Market by Geography (USD MN)
  •  Adult Market by Geography (USD MN)
  •  Global Amusement Parks Market by Geography (USD MN)
  •  North America Market Analysis (USD MN)
  •  United State Market Analysis (USD MN)
  •  Canada Market Analysis (USD MN)
  •  Mexico Market Analysis (USD MN)
  •  Europe Market Analysis (USD MN)
  •  Europe Market Estimate by Country (USD MN)
  •  United Kingdom Market Analysis (USD MN)
  •  France Market Analysis (USD MN)
  •  Germany Market Analysis (USD MN)
  •  Italy Market Analysis (USD MN)
  •  Russia Market Analysis (USD MN)
  •  Spain Market Analysis (USD MN)
  •  Rest of Europe Market Analysis (USD MN)
  •  Asia Pacific Market Analysis (USD MN)
  •  China Market Analysis (USD MN)
  •  Japan Market Analysis (USD MN)
  •  India Market Analysis (USD MN)
  •  South Korea Market Analysis (USD MN)
  •  Australia Market Analysis (USD MN)
  •  Rest of Asia Pacific Market Analysis (USD MN)
  •  Latin America Market Analysis (USD MN)
  •  Brazil Market Analysis (USD MN)
  •  Argentina Market Analysis (USD MN)
  •  Peru Market Analysis (USD MN)
  •  Chile Market Analysis (USD MN)
  •  Rest of Latin America Market Analysis (USD MN)
  •  Middle East & Africa Market Analysis (USD MN)
  •  Saudi Arabia Market Analysis (USD MN)
  •  UAE Market Analysis (USD MN)
  •  Israel Market Analysis (USD MN)
  •  South Africa Market Analysis (USD MN)
  •  Rest of Middle East and Africa Market Analysis (USD MN)
  •  Partnership/Collaboration/Agreement
  •  Mergers And Acquisiton
 
 LIST OF FIGURES
 
  •  Research Scope of Amusement Parks Report
  •  Market Research Process
  •  Market Research Methodology
  •  Global Amusement Parks Market Size, by Region (USD MN)
  •  Porters Five Forces Analysis
  •  Market Attractiveness Analysis by Type
  •  Market Attractiveness Analysis by Application
  •  Market Attractiveness Analysis by Region
  •  Value Chain Analysis
  •  Global Market Analysis by Type (USD MN)
  •  Science Theme-based Parks Market by Geography (USD MN)
  •  Music/Art Theme-based Parks Market by Geography (USD MN)
  •  Other Themes Market by Geography (USD MN)
  •  Global Market Analysis by Application (USD MN)
  •  Children Market by Geography (USD MN)
  •  Adult Market by Geography (USD MN)
  •  Global Market by Revenue
  •  North America Market by Revenue
  •  Europe Market by Revenue
  •  Asia Pacific Market by Revenue
  •  Latin America Market by Revenue
  •  Middle East & Africa Market by Revenue
  •  Recent Development in Industry
  •  Company Market Share Analysis, 2020
 
 * Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.

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