The Global Smart Classroom Market is anticipated to grow at a compound annual growth rate ( CAGR ) of 8.5% during 2020-2026 while it was close to USD 61.9 BN in 2019. The market will outgrow to USD 109.7 BN by 2026 as per the research conducted by Value Market Research. A smart classroom is a concept designed around blended learning to enhance teaching and learning. The growing need to provide quality education to every child with the latest technologies’ help is the main driving factor for this market’s growth. Increased internet penetration and smart classrooms in providing better learning and teaching opportunities to facilitate better learning outcomes will boost the market growth. Smart classroom technology is becoming very popular among global youth, especially during pandemics, since it makes the learning experience more fun and interactive. This market is heavily impacted by the political, social, economic, technological, and legal factors of a particular community. The various challenges of this market’s growth are high integration costs, lack of skilled professionals, and technical difficulties encountered during the blended learning experience.
A smart classroom is a new integrated digital technology that fosters enhanced teaching and learning experience by integrating learning devices, select software products, audience response technology, visual and audio systems. Smart classroom technology follows a dynamic information sharing approach in line with the go green concept. A smart classroom’s various features are collaborative learning, interactive display, applications to assist teachers, curated educational materials, remote classroom access, screen sharing, animated videos, and lesson modules. A smart classroom encourages informal learning, active students’ participation, and helps track students’ performance efficiently. A Smart classroom is an excellent resource for students involved in research, technology studies, or writing help.
"Global Smart Classroom Market Report By Educational System (Collaboration Systems, Learning Content Development Systems, Document Management Systems, Student Response Systems, Learning Management Systems, Content Creation Systems, Assessment Systems, Classroom Management Systems, Learning Content Management Systems), By Vertical (Higher Education, K-12, Kindergarten), By Educational Hardware (Interactive Tables, Projectors, Audio Systems, Interactive Displays, Interactive Whiteboards, Printers, Others), By Technology (Educational Enterprise Resource Planning, Educational Gaming, Educational Dashboard, Educational Analytics, Educational Security) And By Regions - Industry Trends, Size, Share, Growth, Estimation And Forecast, 2019-2026" report begins with the market introduction, market snapshot followed by in-depth regional revenue/volume for the next six years. The geo-economic factors and historic smart classroom industry trends are analysed to foresee and predict the forecasts for next six years.
On the basis of Educational System the market is segmented into Collaboration Systems, Learning Content Development Systems, Document Management Systems, Student Response Systems, Learning Management Systems, Content Creation Systems, Assessment Systems, Classroom Management Systems, Learning Content Management Systems. By Vertical the smart classroom market is categorised as Higher Education, K-12, Kindergarten. By Educational Hardware the smart classroom market is categorised as Interactive Tables, Projectors, Audio Systems, Interactive Displays, Interactive Whiteboards, Printers, Others. Based on Technology the smart classroom market is segmented as Educational Enterprise Resource Planning, Educational Gaming, Educational Dashboard, Educational Analytics, Educational Security. The geographical segmentation of the report highlights the share of the revenue/volume spread globally as per region and country. The study in segmented into North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa regions.
The Report Segments Global Smart Classroom Market -
By Educational System
- Collaboration Systems
- Learning Content Development Systems
- Document Management Systems
- Student Response Systems
- Learning Management Systems
- Content Creation Systems
- Assessment Systems
- Classroom Management Systems
- Learning Content Management Systems
By Vertical
- Higher Education
- K-12
- Kindergarten
By Educational Hardware
- Interactive Tables
- Projectors
- Audio Systems
- Interactive Displays
- Interactive Whiteboards
- Printers
- Others
By Technology
- Educational Enterprise Resource Planning
- Educational Gaming
- Educational Dashboard
- Educational Analytics
- Educational Security
By Region
- North America
- Europe
- Asia Pacific
- Latin America
- Middle East & Africa
Players Profiled In the Report:
Apple, Blackboard, Cisco Systems Inc., Discovery Communication, Dynavox Mayer-Johnson and Microsoft among others.
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